loadPartitions()
This operation releases the partitions in a specified collection from memory.
public void loadPartitions(LoadPartitionsReq request)
Request Syntax
loadPartitions(LoadPartitionsReq.builder()
.databaseName(String databaseName)
.collectionName(String collectionName)
.partitionNames(List<String> partitionNames)
.numReplicas(Interger numReplicas)
.sync(Boolean sync)
.timeout(Long timeout)
.refresh(Boolean refresh)
.loadFields(List<String> loadFields)
.build()
)
BUILDER METHODS:
-
databaseName(String databaseName)The name of the database to which the target collection belongs.
-
collectionName(String collectionName)The name of an existing collection.
-
partitionNames(List<String> partitionNames)A list of the names of the partitions to load.
-
numReplicas(Interger numReplicas)The number of replicas to create during the load process.
-
sync(Boolean sync)Whether the current operation is synchronous.
The value defaults to
Boolean.True, indicating that the operation returns only after the specified partitions are fully loaded. -
timeout(Long timeout)The timeout duration for this operation. The value defaults to
60000L, indicating the operation times out after 1000 hours. -
refresh(Boolean refresh)Whether to refresh the data after load.
-
loadFields(List<String> loadFields)A name list of the fields to load during the process.
RETURNS:
void
EXCEPTIONS:
-
MilvusClientExceptions
This exception will be raised when any error occurs during this operation.
Example
import io.milvus.v2.client.ConnectConfig;
import io.milvus.v2.client.MilvusClientV2;
import io.milvus.v2.service.partition.request.LoadPartitionsReq;
// 1. Set up a client
ConnectConfig connectConfig = ConnectConfig.builder()
.uri("YOUR_CLUSTER_ENDPOINT")
.token("YOUR_CLUSTER_TOKEN")
.build();
MilvusClientV2 client = new MilvusClientV2(connectConfig);
// 2. Load partition in collection
LoadPartitionsReq loadPartitionsReq = LoadPartitionsReq.builder()
.collectionName("test")
.partitionNames(Collections.singletonList("test_partition"))
.build();
client.loadPartitions(loadPartitionsReq);